What Is the Lore of League of Legends?

Updated: 19th April 2025 3 min read

At first glance, League of Legends may appear to be just a fast-paced MOBA filled with champions, kills, and climbing the ranked ladder. But beneath the surface of Summoner’s Rift lies an intricate, evolving universe rich with history, conflict, magic, and myth. With over 160 champions — each with unique backstories — League of Legends has developed a narrative world that rivals the depth of many novels and TV shows.

So what exactly is the lore of League of Legends? Here’s a journalistic deep dive into Runeterra, the beating heart of Riot Games’ storytelling universe.

From MOBA to Multiverse: A Brief History of League Lore

In the early days (circa 2009–2014), League of Legends offered only light lore, often tied to the “Institute of War” — a framing device used to justify why champions fought each other in Summoner’s Rift. But in 2014, Riot dismantled the Institute and began building Runeterra as a fully fleshed-out world, not just a backdrop for gameplay.

Crime City Braum

This shift turned the game into a narrative ecosystem, with graphic novels, music videos, and even Netflix’s Emmy-winning show Arcane expanding the universe far beyond the Rift.

What Is Runeterra?

Runeterra is the fictional planet where all popular League of Legends champions exist. It’s a magical, war-torn world made up of multiple regions — each with its own culture, political struggles, and ancient secrets.

Demacia is a noble kingdom built on laws, tradition, and a deep fear of uncontrolled magic. In contrast, Noxus is a brutal empire that values strength above all else, where ambition and conquest shape society. Ionia offers a more spiritual and mystical identity, a land of harmony torn apart by war. Piltover and Zaun, twin cities of science and chaos, represent technological progress at any cost — Piltover with its gleaming innovation, Zaun with its dangerous chem-punk underbelly.

Far to the north, Freljord is a frozen wilderness where ancient tribes and elemental forces vie for control. To the south, the sands of Shurima hide the ruins of a once-great empire slowly being reborn. Mount Targon is home to celestial beings and mortals who dare to ascend into divine power. Meanwhile, Bilgewater teems with pirates, monsters, and sea-born curses, and Bandle City is the whimsical, unpredictable homeland of the yordles — small magical creatures who traverse dimensions.

Finally, the Void lurks beneath all, a creeping cosmic horror threatening to consume Runeterra itself.

Each region is more than just a setting — it’s a reflection of the champions who call it home, and the stories they bring with them.

Champions: Heroes, Villains, and Everything In Between

As of 2025, League has over 160 champions — and most of them are far more than just their in-game abilities. Riot has worked to give each one a unique backstory, many of which intersect.

  • Lux and Sylas represent opposing views on magic in Demacia.
  • Darius and Swain are key figures in Noxus’s militaristic rise.
  • Jhin, Ionia’s notorious serial killer, is a poetic nightmare incarnate.
  • Kai’Sa bridges the human world and the Void.
  • Senna and Lucian battle the forces of undeath — and each other’s trauma.

These champions don’t just exist in isolation; they belong to larger narratives shaped by politics, war, family, revenge, and redemption.

Expanding the Universe: Arcane and More

In 2021, Riot took the lore mainstream with Arcane, a Netflix animated series focusing on Vi, Jinx, Jayce, and other characters from Piltover and Zaun. The show was lauded for its stunning animation and emotional storytelling — earning Riot new fans who’d never even played League.

Beyond the screen, Riot has released:

  • Cinematic trailers (like Warriors and Ruination)
  • Short stories on Universe
  • Books like Ruination (2022), which dives into the fall of the Blessed Isles.

These expansions make League’s lore more accessible than ever — and far more than background flavor.

What Makes League’s Lore Special?

  • Non-linear storytelling: Riot doesn’t spoon-feed players. Story threads appear across multiple formats — champion updates, in-game events, comics.
  • Moral ambiguity: Most champions aren’t wholly good or evil. Swain may conquer, but he seeks order. Viego loved his queen, but doomed the world.
  • Living universe: New champions often trigger major narrative changes, like when Viego’s return reshaped the Shadow Isles storyline.

Final Thoughts

League of Legends is more than just a competitive game — it’s a growing fantasy universe with complex characters, political intrigue, and deep philosophical questions about power, love, and destiny.

Whether you’re binging Arcane, reading lore on Riot’s website, or just wondering why two champions taunt each other in-game, remember: every battle on Summoner’s Rift has a backstory.

And in Runeterra, every champion has a reason to fight.

Written by:

Christian