Can You Play League of Legends with a Controller? Exploring the Limits of Riot’s Classic MOBA

Updated: 5th April 2025 2 min read

League of Legends has reigned as one of the most iconic PC games for over a decade. With a mouse and keyboard as the standard input method, Riot Games’ flagship MOBA is known for its precise mechanics, fast-paced action, and tight control scheme. But in an era where more PC games are becoming controller-friendly, many players — especially those transitioning from consoles — ask: Can I play League of Legends with a controller?

The Short Answer: Not Natively

The straightforward answer is noLeague of Legends does not offer native controller support. The game was designed specifically for a keyboard and mouse setup, and every aspect of its gameplay — from targeting skill shots to navigating the map — is tailored to that interface.

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Riot Games has not implemented any official controller compatibility, nor have they indicated plans to do so. The main reason? Controllers simply don’t offer the precision and speed required for the high-intensity actions of League.

Workarounds: Yes, But with Limitations

That said, it is technically possible to play League with a controller — but it requires third-party tools. Programs like reWASD, Joy2Key, or DS4Windows can map keyboard and mouse inputs to a gamepad. Using these tools, players can assign movement, abilities, and item slots to controller buttons.

However, there are serious limitations:

  • Precision is drastically reduced, especially for skill shots and mouse-based positioning.
  • Speed is slower, making it hard to compete against keyboard-and-mouse players.
  • Menus and shop navigation become clunky and frustrating.

In short, while you can play with a controller using external tools, it’s more of a novelty than a competitive option.

Why Controller Support Isn’t a Priority

League of Legends is a game built around micromanagement, high APM (actions per minute), and rapid reaction times. Abilities often require exact cursor placement, and in tight teamfights, even milliseconds matter. A controller’s analog sticks and buttons simply don’t offer the flexibility needed for such gameplay.

Furthermore, Riot has consistently prioritized balancing and development for competitive play. Introducing controller support could drastically shift the accessibility and skill expectations in a way that doesn’t align with the game’s core design.

Console-Friendly Alternatives

For players who enjoy League’s style but prefer a controller, Riot has created an alternative: League of Legends: Wild Rift.

Wild Rift is the official mobile and console adaptation of League, designed from the ground up with controller and touchscreen input in mind. The mechanics are simplified, matches are shorter, and the controls are optimized for console players.

Wild Rift is available on mobile and has been gradually rolling out on consoles in select regions. It offers a polished experience tailored for non-PC setups — and is the best option for those wanting to enjoy League with a controller.

Final Thoughts

While it’s technically possible to play League of Legends on a controller using third-party mapping software, it’s not practical or recommended for serious play. The game’s mechanics demand the speed and precision that only a mouse and keyboard can offer.

If you’re committed to using a controller, Wild Rift is your go-to. It delivers the core League experience — but with controls designed specifically for your preferred input method. Until Riot decides otherwise, Summoner’s Rift will remain a keyboard-and-mouse battlefield.

Written by:

Christian